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Hymn to Beauty
C++ 3D Engine
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#include <glm/glm.hpp>#include <vector>#include "Culling/AxisAlignedBoundingBox.hpp"#include "DebugDrawing.hpp"Go to the source code of this file.
Classes | |
| struct | Video::RenderScene |
| Contains all data needed to render a scene. More... | |
| struct | Video::RenderScene::DirectionalLight |
| A directional light source (like the sun). More... | |
| struct | Video::RenderScene::PointLight |
| A point light. More... | |
| struct | Video::RenderScene::SpotLight |
| A spot light. More... | |
| struct | Video::RenderScene::Camera |
| A camera through which the scene should be rendered. More... | |
| struct | Video::RenderScene::Mesh |
| A mesh that should be rendered. More... | |
| struct | Video::RenderScene::Icon |
| A billboarded texture. More... | |
| struct | Video::RenderScene::Sprite |
| A sprite that should be rendered. More... | |
Namespaces | |
| namespace | Video |
| namespace | Video::Geometry |