AxisAlignedBoundingBox(const glm::vec3 &dimensions={0.f, 0.f, 0.f}, const glm::vec3 &origin={0.f, 0.f, 0.f}, const glm::vec3 &minVertex={0.f, 0.f, 0.f}, const glm::vec3 &maxVertex={0.f, 0.f, 0.f})
Create new axis-aligned bounding box.
Definition: AxisAlignedBoundingBox.cpp:7