Hymn to Beauty
C++ 3D Engine
Video::RenderScene::Sprite Struct Reference

A sprite that should be rendered. More...

#include <RenderScene.hpp>

Public Attributes

Texture2Dtexture
 
glm::mat4 modelMatrix
 
glm::vec2 size
 
glm::vec2 pivot
 
glm::vec4 tint
 
uint32_t layerMask
 

Detailed Description

A sprite that should be rendered.

Member Data Documentation

◆ layerMask

uint32_t Video::RenderScene::Sprite::layerMask

◆ modelMatrix

glm::mat4 Video::RenderScene::Sprite::modelMatrix

◆ pivot

glm::vec2 Video::RenderScene::Sprite::pivot

◆ size

glm::vec2 Video::RenderScene::Sprite::size

◆ texture

Texture2D* Video::RenderScene::Sprite::texture

◆ tint

glm::vec4 Video::RenderScene::Sprite::tint

The documentation for this struct was generated from the following file: