Hymn to Beauty
C++ 3D Engine
Video::RenderScene::SpotLight Struct Reference

A spot light. More...

#include <RenderScene.hpp>

Public Attributes

glm::vec3 position
 
glm::vec3 direction
 
glm::vec3 color
 
float distance
 
float attenuation
 
float intensity
 
float coneAngle
 

Detailed Description

A spot light.

Member Data Documentation

◆ attenuation

float Video::RenderScene::SpotLight::attenuation

◆ color

glm::vec3 Video::RenderScene::SpotLight::color

◆ coneAngle

float Video::RenderScene::SpotLight::coneAngle

◆ direction

glm::vec3 Video::RenderScene::SpotLight::direction

◆ distance

float Video::RenderScene::SpotLight::distance

◆ intensity

float Video::RenderScene::SpotLight::intensity

◆ position

glm::vec3 Video::RenderScene::SpotLight::position

The documentation for this struct was generated from the following file: