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Hymn to Beauty
C++ 3D Engine
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#include "RenderManager.hpp"#include <algorithm>#include <Video/Renderer.hpp>#include "Managers.hpp"#include "ResourceManager.hpp"#include "SoundManager.hpp"#include "PhysicsManager.hpp"#include "DebugDrawingManager.hpp"#include "../Entity/Entity.hpp"#include "../Component/Camera.hpp"#include "../Component/Mesh.hpp"#include "../Component/Material.hpp"#include "../Component/DirectionalLight.hpp"#include "../Component/PointLight.hpp"#include "../Component/Shape.hpp"#include "../Component/SpotLight.hpp"#include "../Component/Sprite.hpp"#include "../Component/SoundSource.hpp"#include "../Geometry/Model.hpp"#include "../Physics/Shape.hpp"#include <Video/Geometry/Geometry3D.hpp>#include "../Texture/TextureAsset.hpp"#include <glm/gtc/matrix_transform.hpp>#include <Video/RenderScene.hpp>#include "../Hymn.hpp"#include <Utility/Profiling/Profiling.hpp>#include <Utility/Log.hpp>#include <Utility/Window.hpp>#include <glm/gtc/quaternion.hpp>#include <Video/Texture/Texture2D.hpp>#include <Video/LowLevelRenderer/Interface/Texture.hpp>