Hymn to Beauty
C++ 3D Engine
Video::PostProcessing::Configuration Struct Reference

Post-processing configuration. More...

#include <PostProcessing.hpp>

Classes

struct  Bloom
 
struct  Dither
 
struct  FXAA
 

Public Attributes

bool tonemapping = true
 
float gamma = 2.2f
 
struct Video::PostProcessing::Configuration::FXAA fxaa
 
struct Video::PostProcessing::Configuration::Dither dither
 
struct Video::PostProcessing::Configuration::Bloom bloom
 

Detailed Description

Post-processing configuration.

Member Data Documentation

◆ bloom

struct Video::PostProcessing::Configuration::Bloom Video::PostProcessing::Configuration::bloom

◆ dither

struct Video::PostProcessing::Configuration::Dither Video::PostProcessing::Configuration::dither

◆ fxaa

struct Video::PostProcessing::Configuration::FXAA Video::PostProcessing::Configuration::fxaa

◆ gamma

float Video::PostProcessing::Configuration::gamma = 2.2f

◆ tonemapping

bool Video::PostProcessing::Configuration::tonemapping = true

The documentation for this struct was generated from the following file: