Hymn to Beauty
C++ 3D Engine
Video::Light Struct Reference

A light used for lighting the scene. More...

#include <Light.hpp>

Public Attributes

glm::vec4 positionDistance
 Position and distance. More...
 
glm::vec4 intensitiesAttenuation
 Intensity and attenuation. More...
 
glm::vec4 directionConeAngle
 Direction and angle of the cone (in degrees). More...
 

Detailed Description

A light used for lighting the scene.

Member Data Documentation

◆ directionConeAngle

glm::vec4 Video::Light::directionConeAngle

Direction and angle of the cone (in degrees).

◆ intensitiesAttenuation

glm::vec4 Video::Light::intensitiesAttenuation

Intensity and attenuation.

◆ positionDistance

glm::vec4 Video::Light::positionDistance

Position and distance.


The documentation for this struct was generated from the following file: