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Hymn to Beauty
C++ 3D Engine
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OpenGL implementation of ComputePipeline. More...
#include <OpenGLComputePipeline.hpp>
Public Member Functions | |
| OpenGLComputePipeline (const ShaderProgram *shaderProgram) | |
| Create new OpenGL compute pipeline. More... | |
| ~OpenGLComputePipeline () final | |
| Destructor. More... | |
| const OpenGLShaderProgram * | GetShaderProgram () const |
| Get the shader program. More... | |
Public Member Functions inherited from Video::ComputePipeline | |
| ComputePipeline () | |
| Create a new compute pipeline. More... | |
| virtual | ~ComputePipeline () |
| Destructor. More... | |
OpenGL implementation of ComputePipeline.
| Video::OpenGLComputePipeline::OpenGLComputePipeline | ( | const ShaderProgram * | shaderProgram | ) |
Create new OpenGL compute pipeline.
| shaderProgram | The shader program to use. |
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final |
Destructor.
| const OpenGLShaderProgram * Video::OpenGLComputePipeline::GetShaderProgram | ( | ) | const |
Get the shader program.