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Hymn to Beauty
C++ 3D Engine
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Used to edit a texture. More...
#include <TextureEditor.hpp>
Public Member Functions | |
| TextureEditor () | |
| Constructor. More... | |
| void | Show () |
| Show the editor. More... | |
| const TextureAsset * | GetTexture () const |
| Get the texture being edited. More... | |
| void | SetTexture (TextureAsset *texture) |
| Set the texture to edit. More... | |
| bool | IsVisible () const |
| Get whether the window is visible. More... | |
| void | SetVisible (bool visible) |
| Set whether the window should be visible. More... | |
Used to edit a texture.
| TextureEditor::TextureEditor | ( | ) |
Constructor.
| const TextureAsset * TextureEditor::GetTexture | ( | ) | const |
Get the texture being edited.
| bool TextureEditor::IsVisible | ( | ) | const |
Get whether the window is visible.
| void TextureEditor::SetTexture | ( | TextureAsset * | texture | ) |
Set the texture to edit.
| texture | Texture to edit. |
| void TextureEditor::SetVisible | ( | bool | visible | ) |
Set whether the window should be visible.
| visible | Whether the window should be visible. |
| void TextureEditor::Show | ( | ) |
Show the editor.