Used to edit a texture.
Definition: TextureEditor.hpp:10
void Show()
Show the editor.
Definition: TextureEditor.cpp:18
TextureEditor()
Constructor.
Definition: TextureEditor.cpp:14
bool IsVisible() const
Get whether the window is visible.
Definition: TextureEditor.cpp:61
const TextureAsset * GetTexture() const
Get the texture being edited.
Definition: TextureEditor.cpp:47
void SetTexture(TextureAsset *texture)
Set the texture to edit.
Definition: TextureEditor.cpp:51
void SetVisible(bool visible)
Set whether the window should be visible.
Definition: TextureEditor.cpp:65
A texture used in a hymn.
Definition: TextureAsset.hpp:12