3#include "../Interface/Sampler.hpp"
5#include <vulkan/vulkan.h>
35 VkSampler sampler = VK_NULL_HANDLE;
Determines how a texture should be sampled.
Definition: Sampler.hpp:6
Filter
The interpolation to apply.
Definition: Sampler.hpp:9
Clamping
How to handle sampling outside the texture dimensions.
Definition: Sampler.hpp:16
Vulkan implementation of Sampler.
Definition: VulkanSampler.hpp:12
~VulkanSampler() final
Destructor.
Definition: VulkanSampler.cpp:61
VulkanSampler(VkDevice device, Filter filter, Clamping clamping)
Create new Vulkan sampler.
Definition: VulkanSampler.cpp:8
VkSampler GetSampler() const
Get the sampler.
Definition: VulkanSampler.cpp:65
Definition: Editor.hpp:18