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Hymn to Beauty
C++ 3D Engine
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#include "PhysicsManager.hpp"#include <algorithm>#include <btBulletDynamicsCommon.h>#include <BulletCollision/CollisionDispatch/btGhostObject.h>#include "../Component/RigidBody.hpp"#include "../Component/Shape.hpp"#include "../Entity/Entity.hpp"#include "../Physics/GlmConversion.hpp"#include "../Physics/Shape.hpp"#include "../Physics/Trigger.hpp"#include "../Physics/TriggerObserver.hpp"