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Hymn to Beauty
C++ 3D Engine
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#include "MousePicking.hpp"#include "../Manager/Managers.hpp"#include "../Manager/InputManager.hpp"#include "../Entity/Entity.hpp"#include <glm/gtx/transform.hpp>#include <Utility/Window.hpp>Namespaces | |
| namespace | MousePicking |
Functions | |
| glm::vec3 | MousePicking::GetRayDirection (const Entity *camera, const glm::mat4 &projection, const Utility::Window *window) |
| Get the direction of the ray in world space. Normalized. More... | |