Hymn to Beauty
C++ 3D Engine
triggerEvent::EventStruct Struct Reference

#include <TriggerRepeat.hpp>

Public Attributes

int m_eventID = 0
 
int m_shapeID = 0
 
int m_targetID = 0
 
int m_scriptID = 0
 
bool check [4] = {false}
 

Member Data Documentation

◆ check

bool triggerEvent::EventStruct::check[4] = {false}

◆ m_eventID

int triggerEvent::EventStruct::m_eventID = 0

◆ m_scriptID

int triggerEvent::EventStruct::m_scriptID = 0

◆ m_shapeID

int triggerEvent::EventStruct::m_shapeID = 0

◆ m_targetID

int triggerEvent::EventStruct::m_targetID = 0

The documentation for this struct was generated from the following file: