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Hymn to Beauty
C++ 3D Engine
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Used to edit models. More...
#include <AssetEditor.hpp>
Public Member Functions | |
| AssetEditor () | |
| Constructor. More... | |
| void | Show () |
| Show the editor. More... | |
| const Geometry::Model * | GetModel () const |
| Get the model being edited. More... | |
| void | SetModel (Geometry::Model *model) |
| Set the model to edit. More... | |
| bool | IsVisible () const |
| Get whether the window is visible. More... | |
| void | SetVisible (bool visible) |
| Set whether the window should be visible. More... | |
Used to edit models.
| AssetEditor::AssetEditor | ( | ) |
Constructor.
| const Geometry::Model * AssetEditor::GetModel | ( | ) | const |
Get the model being edited.
| bool AssetEditor::IsVisible | ( | ) | const |
Get whether the window is visible.
| void AssetEditor::SetModel | ( | Geometry::Model * | model | ) |
Set the model to edit.
| model | Model to edit. |
| void AssetEditor::SetVisible | ( | bool | visible | ) |
Set whether the window should be visible.
| visible | Whether the window should be visible. |
| void AssetEditor::Show | ( | ) |
Show the editor.