A viewing frustum.
Definition: Frustum.hpp:13
A sphere.
Definition: Sphere.hpp:12
bool Intersects(const Frustum &frustum) const
Check interesection between the sphere and a frustum.
Definition: Sphere.cpp:12
glm::vec3 origin
Origin.
Definition: Sphere.hpp:29
float radius
Radius.
Definition: Sphere.hpp:32
Sphere(const glm::vec3 &origin, float radius)
Create new sphere.
Definition: Sphere.cpp:7
Definition: Editor.hpp:18