Hymn to Beauty
C++ 3D Engine
SceneEditor.cpp File Reference
#include "SceneEditor.hpp"
#include <Engine/Hymn.hpp>
#include <Engine/Util/FileSystem.hpp>
#include <Utility/Log.hpp>
#include <imgui.h>
#include "../../Resources.hpp"

Enumerations

enum  DraggedItemState {
  NOT_ACTIVE = 0 , ACTIVATED_THIS_FRAME , ACTIVE , DEACTIVATE ,
  DEACTIVATED_THIS_FRAME
}
 

Variables

DraggedItemState draggedItemState = DraggedItemState::NOT_ACTIVE
 

Enumeration Type Documentation

◆ DraggedItemState

Enumerator
NOT_ACTIVE 
ACTIVATED_THIS_FRAME 
ACTIVE 
DEACTIVATE 
DEACTIVATED_THIS_FRAME 

Variable Documentation

◆ draggedItemState