Hymn to Beauty
C++ 3D Engine
MousePicking.hpp File Reference
#include <glm/glm.hpp>

Go to the source code of this file.

Namespaces

namespace  Utility
 
namespace  MousePicking
 

Functions

glm::vec3 MousePicking::GetRayDirection (const Entity *camera, const glm::mat4 &projection, const Utility::Window *window)
 Get the direction of the ray in world space. Normalized. More...