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Hymn to Beauty
C++ 3D Engine
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#include <glm/glm.hpp>Go to the source code of this file.
Namespaces | |
| namespace | Utility |
| namespace | MousePicking |
Functions | |
| glm::vec3 | MousePicking::GetRayDirection (const Entity *camera, const glm::mat4 &projection, const Utility::Window *window) |
| Get the direction of the ray in world space. Normalized. More... | |