Hymn to Beauty
C++ 3D Engine
Entity.hpp File Reference
#include <map>
#include <vector>
#include <typeindex>
#include <json/json.h>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/quaternion.hpp>
#include "../Component/SuperComponent.hpp"
#include <fstream>

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Classes

class  Entity
 Entity containing various components. More...
 

Macros

#define GLM_ENABLE_EXPERIMENTAL
 

Macro Definition Documentation

◆ GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL