Hymn to Beauty
C++ 3D Engine
DebugDrawing.cpp File Reference
#include "DebugDrawing.hpp"
#include "LowLevelRenderer/Interface/LowLevelRenderer.hpp"
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/constants.hpp>
#include "LowLevelRenderer/Interface/Shader.hpp"
#include "LowLevelRenderer/Interface/ShaderProgram.hpp"
#include "DebugDrawing.vert.hpp"
#include "DebugDrawingPoint.vert.hpp"
#include "DebugDrawing.frag.hpp"
#include <Video/Renderer.hpp>
#include <Video/LowLevelRenderer/Interface/CommandBuffer.hpp>
#include <Video/Geometry/VertexType/StaticVertex.hpp>
#include <Utility/Log.hpp>

Macros

#define BUFFER_OFFSET(i)   ((char*)nullptr + (i))
 

Macro Definition Documentation

◆ BUFFER_OFFSET

#define BUFFER_OFFSET (   i)    ((char*)nullptr + (i))