16 const char*
Label()
const override {
Capsule shape editor for physics components.
Definition: CapsuleShapeEditor.hpp:11
void Show(Component::Shape *comp) override
Displays the editor.
Definition: CapsuleShapeEditor.cpp:10
const char * Label() const override
Definition: CapsuleShapeEditor.hpp:16
void Apply(Component::Shape *comp) override
Set the shape of a shape component.
Definition: CapsuleShapeEditor.cpp:30
CapsuleShapeEditor()=default
Constructor.
bool SetFromShape(const Physics::Shape &shape) override
Definition: CapsuleShapeEditor.cpp:34
Interface to editors of physics shapes.
Definition: IShapeEditor.hpp:14
Definition: BoxShapeEditor.hpp:5
Definition: AssetEditor.hpp:9