Hymn to Beauty
C++ 3D Engine
DebugDrawingManager Member List

This is the complete list of members for DebugDrawingManager, including all inherited members.

AddCircle(const glm::vec3 &position, const glm::vec3 &normal, float radius, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddCone(float radius, float height, const glm::mat4 &matrix, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddCuboid(const glm::vec3 &dimensions, const glm::mat4 &matrix, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddCylinder(float radius, float length, const glm::mat4 &matrix, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddLine(const glm::vec3 &startPosition, const glm::vec3 &endPosition, const glm::vec3 &color, float width=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddMesh(Component::Mesh *meshComponent, const glm::mat4 &matrix, const glm::vec3 &color, bool wireFrame=true, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddPlane(const glm::vec3 &position, const glm::vec3 &normal, const glm::vec2 &size, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddPoint(const glm::vec3 &position, const glm::vec3 &color, float size, float duration=0.f, bool depthTesting=true)DebugDrawingManager
AddSphere(const glm::vec3 &position, float radius, const glm::vec3 &color, float lineWidth=1.f, float duration=0.f, bool depthTesting=true)DebugDrawingManager
GetCircles() constDebugDrawingManager
GetCones() constDebugDrawingManager
GetCuboids() constDebugDrawingManager
GetCylinders() constDebugDrawingManager
GetLines() constDebugDrawingManager
GetMeshes() constDebugDrawingManager
GetPlanes() constDebugDrawingManager
GetPoints() constDebugDrawingManager
GetSpheres() constDebugDrawingManager
HubDebugDrawingManagerfriend
Update(float deltaTime)DebugDrawingManager