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Hymn to Beauty
C++ 3D Engine
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This is the complete list of members for ActiveHymn, including all inherited members.
| Clear() | ActiveHymn | |
| entityNumber | ActiveHymn | |
| FromJson(Json::Value root) | ActiveHymn | |
| GetEntityByGUID(unsigned int GUID) | ActiveHymn | static |
| GetPath() const | ActiveHymn | |
| GetSavePath() const | ActiveHymn | |
| Hymn | ActiveHymn | friend |
| Load(const std::string &path) | ActiveHymn | |
| name | ActiveHymn | |
| Render(const RenderManager::DebugConfiguration &debugConfiguration, Entity *camera=nullptr) | ActiveHymn | |
| restart | ActiveHymn | |
| Save() const | ActiveHymn | |
| saveStateHymn | ActiveHymn | |
| saveStateWorld | ActiveHymn | |
| scriptNumber | ActiveHymn | |
| scripts | ActiveHymn | |
| SetPath(const std::string &path) | ActiveHymn | |
| startupScene | ActiveHymn | |
| ToJson() const | ActiveHymn | |
| Update(float deltaTime) | ActiveHymn | |
| world | ActiveHymn |