39 enum Status { UNKNOWN, SUCCESS, FAILURE } status = UNKNOWN;
Used to edit a script.
Definition: ScriptEditor.hpp:9
void SetVisible(bool visible)
Set whether the window should be visible.
Definition: ScriptEditor.cpp:69
bool IsVisible() const
Get whether the window is visible.
Definition: ScriptEditor.cpp:65
void Show()
Show the editor.
Definition: ScriptEditor.cpp:13
const ScriptFile * GetScript() const
Get the script file being edited.
Definition: ScriptEditor.cpp:51
void SetScript(ScriptFile *script)
Set the script file to edit.
Definition: ScriptEditor.cpp:55
Information about a file containing a script.
Definition: ScriptFile.hpp:8
Definition: AssetEditor.hpp:9