Hymn to Beauty
C++ 3D Engine
MathFunctions.hpp
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#pragma once
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#include <glm/glm.hpp>
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namespace
Geometry
{
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float
DotQuat
(
const
glm::quat& q1,
const
glm::quat& q2);
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void
NormalizeQuat
(glm::quat& q);
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}
// namespace Geometry
Geometry
Definition:
AssetEditor.hpp:5
Geometry::DotQuat
float DotQuat(const glm::quat &q1, const glm::quat &q2)
Calculate the dot product of two quaternions.
Definition:
MathFunctions.cpp:4
Geometry::NormalizeQuat
void NormalizeQuat(glm::quat &q)
Normalize quaternion.
Definition:
MathFunctions.cpp:8
src
Engine
Geometry
MathFunctions.hpp
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