Hymn to Beauty
C++ 3D Engine
GameSettings.hpp
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1#pragma once
2
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12class GameSettings : public Settings {
13 public:
15
18 static GameSettings& GetInstance();
19
20 void Save() final;
21
23 void Load();
24
25 private:
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28 GameSettings(GameSettings const&) = delete;
29 void operator=(GameSettings const&) = delete;
30};
Settings for the game.
Definition: GameSettings.hpp:12
static GameSettings & GetInstance()
Get the instance of the class.
Definition: GameSettings.cpp:8
void Load()
Load the settings from INI file.
Definition: GameSettings.cpp:18
void Save() final
Save the settings to an INI file.
Definition: GameSettings.cpp:14
Handles settings.
Definition: Settings.hpp:8